Leader Vehicle Select Dialog
This dialog picks which already-running vehicle the starting vehicle should treat as its leader for the queue system.
When it appears
It appears on Start whenever at least one other vehicle is already running a workflow. If nothing else is running there is no one to follow, so the dialog is skipped and the vehicle starts immediately.
The vehicle you're starting is always excluded from the list — a vehicle cannot follow itself.
The candidate list
Each row shows one running vehicle:
| Column | Description |
|---|---|
| Vehicle name | The vehicle's in-game name |
| Workflow name | The workflow that vehicle is currently running |
The first entry is selected when the dialog opens. Double-clicking a row selects that vehicle and confirms in one action.
Buttons
| Button | Effect |
|---|---|
| Select | Links this vehicle to the highlighted leader, then starts the workflow |
| No Leader / F | Starts immediately with no leader link |
| Cancel / Esc | The workflow does not start |
Select is disabled when nothing is highlighted.
Selecting a leader does not create waiting
This is the part worth internalizing: picking a leader by itself changes nothing at runtime.
The follower only actually holds where you have placed a Wait for Leader step in its own workflow, and it is released when the leader reaches a matching Unlock Follower step. A workflow with no marker steps runs start-to-finish exactly as if you had clicked No Leader.
If you selected a leader and the vehicle never waits anywhere, the usual cause is a follower
workflow with no Wait for Leader steps in it. See
Queue System for the ordinal pairing rules, and
Console Commands — wmPrintWorkflow prints the
follower's and the leader's steps side by side with their pairing ordinals.
After starting
The follower's HUD shows a Waiting for leader status with the leader's name whenever it is parked at a checkpoint. The name is clickable and jumps you straight into that vehicle.
A follower can have only one leader at a time, but any number of vehicles may follow the same leader. If the leader stops, finishes, or is restarted, every follower linked to it is freed automatically and continues without waiting.